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Saturday 21 June 2008 - Charterhouse Centre, Mendip Hills

Mendip Mashup combines the best of trail racing, orienteering and the Hash House Harriers.

Follow colour-coded trails to find as many flags as you can, collecting points at each one. You must get back to the finish before your time limit or lose penalty points.

Afternoon Programme

  • 2pm: 3 hour runners start
  • 3pm: 2 hour runners start
  • 4pm: 1 hour runners start
  • 5pm: everyone finishes

Evening Entertainment

  • Live Music
  • Real Ale
  • Good Food
  • Bunk-house accommodation
  • Camping

simple rules

  • find flags
  • collect points
  • penalty for late finishing
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in aid of the

How it Works

1. Choose your run length & start time:

2. Collect your route card

Route cards have easy to follow underground-style maps showing the location of flags on the marked trails.

3. Follow the trails

The routes are marked with bio-degradable coloured flour and are easy to follow so you won't need a compass or any special skills. You can follow any trail in any direction. The colours indicate the points value of flags on each route.

4. Find flags

Each flag has a number, is colour-coded to indicate its value and has a code letter. Simply write the number and code letter on your route card to claim your points.
10 Points
20 Points
30 Points

5. Return to the start

Find your way back to the start before your time runs out at 5pm. 10 points will be deducted for every minute you are late.

Need more information? Read frequently asked questions

The Route Card

The route card shows the location of each flag and its point value. You can follow any trail in any direction. The colours indicate the points value of flags on each route.

route card front

route card back

home | faq | enter | contact | why?
Saturday 21 June 2008 - Charterhouse Centre, Mendip Hills